A World of Yaundae 3.5

WOY10182014

aye laddies, this be the way to go

Civilization is like a thin layer of ice upon a deep ocean of chaos and darkness.
Werner Herzog

Is anyone using the giant slaying sword? Since there was 7 weeks after finding it, Alik would like to claim it and turn it into an Axe of Giant slaying

Dean – Bolthin Dwarf Cleric 14th
Zephyr – Arer Dwarf Wizard 12th
Jordan – Panic Half Orc Druid 11th
Paul – Hellrin Dwarf Barbarian 10th

NPC – Ederhrin Elf Ftr 6 Wiz7
NPC – Alik Dwarf Paladin 13th

The adventure thus far:

The seven weeks spent while Bolthin trained were passed within Iron Home. Though winter was approaching, it was the shift of season and not unearthly magic. A master forge smith arrived from Thunder Mountain clan and quickly got the magical furnaces going again. There were several weapon smiths that had come back to Iron Home. Soon the halls of Iron Home were ringing with the regular sounds of black smithing and mining and arms and armor making. Alik makes a request of the master smiths and work begins on a Dwarven Axe of Giant slaying.

The time passes quickly and snows arrive. It was time to return to the Glacial Rift. With map in hand and Hellrin agreeing to join the party again, the adventurers gathered and teleported back to menhirs. The wind and snow never seems to stop here and the party trudges to the entrance to rift. Wary of the ice pillar they descend on ropes and find their way down into the rift. There is still problems with the stairs as some slide and fall but the party manages to to make it to the ice ledge relatively in tact.

Deciding to still take the western wall of the rift, the party ignores the waiting rooms of the giants that are to be sent forth and look for the last entrance into the ice caves. This time the group decides to be careful and send invisible Edeherin forward to scout. He finds some empty rooms and one that had stone giants and fire giants that seemed to be waiting.

Another passage was found that led down and further south. Scouting ahead Edherin finds a large room where 5 frost giants are watching north and east. The party carefully prepares spells and plans and then springs it upon the frost giants. The plan goes well and within 2 rounds, all the giants are dead. Following the passage way to the east it has another opening to the south that leads down…

Each member of the above party gets 1,000 xp.

Treasure –
Coins 1530 gp
Gems
Aquamarine (400 gp)
Moonstone (40 gp)

Art Objects
Brass Chain set with Freshwater Pearl (300 gp)
Carved Wooden Staff studded with Bronze (600 gp)

Magic Items
Potion of Reduce Person (250 gp)
Potion of Fire breath

Comments

DragonMasterDean

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